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Deselecting a skin will not deselect any groups, just the skin itself.
If both options exist, they are combined (with repeats being skipped). This option can be defined both in the section of any skin in Rainmeter.ini and also in the section of any individual skin. So if any skin is selected, any skins in the same DragGroup will automatically be selected as well.
DragGroup : Similar to the Group option, this can pre-define which group(s) will get selected when the user selects a skin. If SelectedColor is defined in the section of any skin, this will override any default color from Rainmeter.ini for that skin. If this option is not defined, the color 255,0,0,90 is used. When used in the section of Rainmeter.ini, it will act as the default color used for the overlay for when any skin is selected. Pokemon rainmeter clock skins code#
SelectedColor : A color code used to define the color and transparency of the overlay when a skin is selected. These must be manually entered in either Rainmeter.ini or a skin's.
This is very useful for fine-tuning the position of a skin or skins on your screen, and is available even if only one skin is selected. When a skin or skins are selected, using the keyboard arrow keys will move the skin(s) 1 pixel in the direction of the arrow, or 10 pixels if CTRL is held down. NudgingĪ handy feature, only available when one or more skins are selected in a drag group, is the ability to "nudge" the skin or skins using the keyboard arrow keys. Left-clicking anywhere outside of the skins selected in the drag group will deselect all skins. Clicking on additional skins while CTRL-ALT is held down will add or remove skins from the drag group. The skin will be overlaid with a colored highlight, so you can tell it is selected. To select multiple skins and create a drag group, hold down CTRL-ALT while left-clicking a skin. When multiple skins are selected, moving one of them will move all of them the same amount. Multiple skins may be selected in order to create a "drag group".
Load order : If set to a number, this tells Rainmeter in what order to load skins that have the same Position, allowing control over which skins that overlap are in front and in back. Pokemon rainmeter clock skins windows#
Position : This sets the front to back position of a skin relative to other windows and other skins to be one of Stay Topmost, Topmost, Normal, Bottom or On Desktop. Skins can be dragged to another monitor, but will jump entirely onto the other monitor and won't bridge them. Keep on screen : When set, skins will be forced to stay within the boundaries of the monitor screen they are on. Hold down the CTRL key to temporarily override this setting. Snap to edges : When set, this will cause skins that are dragged to within 10 pixels of another skin or the edge of the screen to "snap" to them. Draggable : Toggles the ability to drag a skin with the left mouse button. There are several other settings, which can be changed via the Manage dialog, the skin context menus, or manually in Rainmeter.ini, which play a role in how individual skins are arranged on the screen. Once skins are moved, Rainmeter will by default remember where you left them, and they will maintain these positions when Rainmeter is restarted. Modern smartphones allow users to use photos from the web or photographs captured with a phone's camera can be set as a wallpaper.Loaded skins can be arranged on your desktop by simply using the left mouse button and dragging them where you want them. Wallpapers can typically be downloaded at no cost from various websites for modern phones (such as those running Android, iOS, or Windows Phone operating systems). The height is often greater than or equal to the width. Though most devices come with a default picture, users can usually change it to custom files of their choosing.Ī mobile wallpaper is a computer wallpaper sized to fit a mobile device such as a mobile phone, personal digital assistant or digital audio player. On a computer it is usually for the desktop, while on a mobile phone it is usually the background for the 'home' or 'idle' screen.
A wallpaper or background (also known as a desktop wallpaper, desktop background, desktop picture or desktop image on computers) is a digital image (photo, drawing etc.) used as a decorative background of a graphical user interface on the screen of a computer, mobile communications device or other electronic device.